Chronobauble

10-Apr-2021 ... Chronobauble Slow. Chronobauble Slow is a 60% slow caused by, you guessed it, the Chronobauble. Keep in mind, all slows count separately to ...

Chronobauble. May 14, 2023 · Chronobauble: Pair This With Strafe and It Will Keep Enemies Away. Rose Buckler: Permanent Armor. Foreign Fruit: This Helps You Survive the Early Phase of the Game, Which Is Tougher to Get Through ...

The Old War Stealthkit is an item in Risk of Rain 2. When the holder falls below 25% of their max HP, they become invisibleCloak (Buff) Become temporarily invisible.Disappear. Enemies cannot target invisible allies. and gain 40%Cloak Speed (Buff) Gain additional movement speed while invisible.Gain +40% movement speed while invisible. movement speed for 5 seconds. This stealth mode has a ...

The Mired Urn is a boss item in Risk of Rain 2, dropped by the Clay DunestriderClay DunestriderRavenous SymbiontHP: 2100 (+630 per level)Damage: 25 (+5 per level)Class: RangedSpeed: 9 m/sArmor: 20. Whenever enemies are near the holder, a tendril of tar will reach out from them to an enemy. This tendril inflicts the TarTar (Debuff) Reduces movement speed.Reduces movement speed by 50%. debuff ...Then u get 1 gasoline, max bleed, stack atgs, get 1 of each band, get max crit, stack predatory, stack bungus and for reds get Nkuhanas, Dios (reviving turrets xd), Hammer, clover and Hook. Order: Nkuhanas, clover, hook, hammer, dios. If you are going for late game then you will need items that cause proc chains. It’d be great if Chronobauble had its effect cut to 40% but it was made able to stack like burn, so you could get 20 stacks of it if each stack lasted 8 seconds because you had four of them. Kinda diminishing returns as movement comes closer and closer to 0 but at least there would be some value to a slow stack lasting longer if the next ...Super good game design from Hopoo. Didn't directly buff chronobauble, but still made it significantly more powerful, but only in very niche circumstances. Every rarity's item pool of course needs to be polluted to some degree, but this was a neat solution to make sure chronobauble isn't JUST to pollute the green item pool. 28-Aug-2023 ... ... chronobauble @description simply adds some frames for when you ... @author chronobauble @license No License ==/UserStyle== */ @-moz-document ...@chronobauble have been doing a lot of "procrastinating so i dont fuck up" lately. sorry for no art! will have cool stuff out very soon 7:56 PM · Apr 9, 2023Apr 11, 2021 · 0.0.2: - Tritips now appears in stacks of 5 - Chronobauble now appears in stacks of 1 0.0.1: - Updated Readme to include Changlog and item blacklist - Tweaked Artifact of Void icon size - AI banned Topaz Brooch, Armor Piercing Rounds, and Aegis - Added manual item counts for certain items - Repulsion Armor Plate and Tougher Times unbanned, and ...

Then just start stacking proc items and syringes. Once you get enough different consistent debuff items you can also start stacking death marks. The best items for this are probably 1 chronobauble, maybe a few gasoline, the red hammer item, I forgot what it's called, Runald's band (Or Kjaro's whichever the ice one is), and tri tip dagger.For a boss fight, if the boss (es) are stuck on the ground, take them on one by one, use the leap to get some poison in and then disease them, then pull back and work on the little guys a bit, rinse and repeat. Air bosses are a lot trickier for Acrid. Leap into them for some damage, spit at them whenever possible.Feb 8, 2023 · Compared to Chronobauble, which always slows enemies on hit, the lack of consistency makes Tentabauble less useful than its base form. Voidsent Flame. • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.Ordinary chronobauble is a temporary slow that doesn't actually slow by very much; stacking it adds base duration Tentabauble is a Root, which completely prevents movement, often also stopping attacks. One does fuckall, the other is useful.Chronobauble does nothing except help proc one of the most useful items in game, which I'm not willing to give it points for" You gotta be trolling if I had a choice between these two I always take chrono for the first couple to specifically proc death mark, slowing mithrix is also a huge +, whip on the other hand spends so much time down I ...

Plasma Shrimp. Gain a shield equal to 10% of your maximum health. While you have a shield, hitting an enemy fires a missile that deals 40% (+40% per stack) TOTAL damage. Corrupts all AtG Missile ...1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't.Chronobauble. 2022-10-02 (日) 13:06:38 (373d). カテゴリ:アイテム アンコモン. 目次 [表示]. 基本情報; 概要; 使用感・評価; コメント. 基本情報 [編集]. Chronobauble.Chronobauble is better when making use of its guaranteed slow for applying Death Mark, but Tentabauble’s chance at rooting an enemy is far stronger than applying a fading slow. Atop of its increased strengths, Tentabauble’s rooting effect can affect Mithrix, temporarily nullifying most of his moveset, allowing for a small window of free damage.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.

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Chronobauble (Only because I hate this item) – Slow enemies on hit for -60% movement speed for 2s (+2s per stack). Death Mark – Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% (+50% per stack) from all sources for 7 seconds. Risk of Rain 2 Legendary Items. Legendary items are huge boosts to your …Jun 25, 2019 · Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). Slow Duration: 1 (+1 per stack) ⇒ 2 (+2 per stack) Update tier color outline to match other items; AtG Missile AtG Missile Mk. 1 Chance to fire a missile. 10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage. I have currently shattering justic iv got bleed chrono and runalds and i have gasoline also i have aspect fire to burn status too and i still cannot proc death mark with all on the enemy tried on a chonky boy too it definately wasnt there i can see the skull randomly sometimes, maybe its got a hidden timer?Hyperbolic: Additional items increase the inverse of the effect by a fixed amount (i.e. 1/x) Exponential: Additional items multiply the effect by a fixed amount. Special: Additional items increase the effect using a unique formula specific to the item. Stack Value. Slow Duration. 2s. Linear. +2s. The Chronobauble is a new item in Risk of Rain 2.Brittle Crown#44. 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time . Lose gold equal to 100% (+100% per stack) of amount your are hit for OR lose % gold equal to 100% (+100% per stack) of the maximum health % you lost. Chooses the greater of the two.Feb 23, 2023 · Debuff is the key factor and you need to apply them until Death Mark activates. You will apply debuffs as much as possible with the bleed from Tri-Tip Dagger, the burn from the Gasoline kills, the slow from the Chronobauble, the Vulnerable from Shattering Justice and the innate poison from all of Acrid’s skills.

• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …The Mired Urn is a boss item in Risk of Rain 2, dropped by the Clay DunestriderClay DunestriderRavenous SymbiontHP: 2100 (+630 per level)Damage: 25 (+5 per level)Class: RangedSpeed: 9 m/sArmor: 20. Whenever enemies are near the holder, a tendril of tar will reach out from them to an enemy. This tendril inflicts the TarTar (Debuff) Reduces movement speed.Reduces movement speed by 50%. debuff ...The Magma Worm is a returning Boss Monster in Risk of Rain 2. Being a Boss, the Magma Worm may be encountered after initiating a stage's Teleporter Event. It can otherwise spawn naturally during higher difficulties. The Magma Worm has a stronger variant, the Overloading WormOverloading WormThe ReminderHP: 12000 (+3600 per level)Damage: 50 (+10 per level)Class: MeleeSpeed: 20 m/sArmor: 15. The ... • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …Finally, an item that completely sucks! The Tentabauble is a void item added with Survivors of the Void. As the the corruption of the Chronobauble, this tentacled …The Chronobauble is not alive. The logbook says that the owner took up gardening and reconfigured the original gizmo to help accelerate plant growth, except he accidentally set it too fast and the plant inside evolved several times. He then put the Chronobauble-turned-potted-plant back into shipping for the next 10 years to see how far evolution would take …[HH44 Marksman] Primary alt gives the railgun a bottomless clip with no need reload in exchange for 600% less damage and a short range scope which is really the biggest change from the normal railgun because you won't have tunnel vision when scoping.Chronobauble: Slow for 2 second Slow for +2 second - Wax Quail: 10m Boost from sprint jumping +10m Boost from sprint jumping - War Horn: 8s of attack speed +4s of attack speed - Lepton Daisy: 1 Healing nova +1 Healing nova - Razorwire: Razors hit 5 targets in a 25m radius Razors hit +2 targets in a +10m radius 21, for a total of 45 enemis hit at once, as …

Chronobauble is better when making use of its guaranteed slow for applying Death Mark, but Tentabauble’s chance at rooting an enemy is far stronger than applying a fading slow. Atop of its increased strengths, Tentabauble’s rooting effect can affect Mithrix, temporarily nullifying most of his moveset, allowing for a small window of free damage.

• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.Chronobauble: Slow enemies on hit for 2 seconds, making them move at -60% of their movement speed. Add an additional 2 seconds with each stack of Chronobauble. Fuel Cell:I'd say Chronobauble's status didn't really change much. It was always useful to have one even if the effect could be better. It's stacking it that was pointless, which Death Mark doesn't change. There are arguably also more useful items with debuffs out there like Runald's Band. Cronobauble got a whole to scarier. A friend said that he went from lamenting getting a chronobauble drop to actually being a bit excited because of death mark. Its kinda sad that Chronobauble is only good because a better item makes use of it. To be fair, some other items are kinda like that.Chronobauble is not that bad . It's actually really good against mithrix, to the point where you can use power mode with mul-t and get away with it, so it's not really completely useless. It's worth it to keep at least one just for the final boss.The Charged Perforator is a boss item in Risk of Rain 2, dropped by the Overloading WormOverloading WormThe ReminderHP: 12000 (+3600 per level)Damage: 50 (+10 per level)Class: MeleeSpeed: 20 m/sArmor: 15. When the holder damages an enemy, there is a 10% chance that lightning will strike that enemy, dealing 500% (+500% per stack) total damage. The lightning strike has a proc coefficient of 1.0 ...Brittle Crown#44. 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time . Lose gold equal to 100% (+100% per stack) of amount your are hit for OR lose % gold equal to 100% (+100% per stack) of the maximum health % you lost. Chooses the greater of the two.

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'Risk of Rain 2 Lore on the good old chronobobble XD. #Risk of rain 2 Lore #Uncommon #LoreThanks for watching peeps, if. Like, sub and share if you enjoy, Ga...Charge up to 8 grenades that deal 100% damage each. Place a mine that deals 300% damage when an enemy walks nearby. Can place up to 10. Place an impenetrable shield that blocks all incoming damage. Place a turret that inherits all of your items. Fires a cannon for 100% damage. Can place up to 2.Boehringer Ingelheim has committed up to $1.45 billion, including milestones, to acquire NBE Therapeutics and its ROR1-targeted antibody–drug conjugate (ADC) NBE-002. The deal was inked just a ...• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.Chronobauble: Slow for 2 second Slow for +2 second - Wax Quail: 10m Boost from sprint jumping +10m Boost from sprint jumping - War Horn: 8s of attack speed +4s of attack speed - Lepton Daisy: 1 Healing nova +1 Healing nova - Razorwire: Razors hit 5 targets in a 25m radius Razors hit +2 targets in a +10m radius 21, for a total of 45 enemis hit at once, as …Brittle Crown#44. 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time . Lose gold equal to 100% (+100% per stack) of amount your are hit for OR lose % gold equal to 100% (+100% per stack) of the maximum health % you lost. Chooses the greater of the two. From all my time (PC mind y'), I've never felt a decreases sensitivity when slowed by Chronobauble; and by extension if Chronobauble decreased sensitivity I feel like the other slowing effects would have done the same.This mod adds 10 void items: 5 common/tier-1, 4 uncommon/tier-2, and 1 legendary/tier-3. Additionally, the mod offers some tweaks to Void Locus, those being an exit portal and the option to give the stage director more credits, a new interactable, allowing you to revisit the void fields at the cost of a void item, and improved pickup highlights ...Cronobauble got a whole to scarier. A friend said that he went from lamenting getting a chronobauble drop to actually being a bit excited because of death mark. Its kinda sad that Chronobauble is only good because a better item makes use of it. To be fair, some other items are kinda like that. Dec 21, 2022 · Chronobauble (Only because I hate this item) – Slow enemies on hit for -60% movement speed for 2s (+2s per stack). Death Mark – Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% (+50% per stack) from all sources for 7 seconds. Risk of Rain 2 Legendary Items Chronobauble slow Frozen(Runald's band, or Glacial/Celestine elite equiptment) Weak slow, seen in Huntress' arrow rain And the Death Mark itself. And if you have the friendly fire relic active, enemy debuffs are Beetle Juice(Beetle queen's wasp thingy) The elite debuffs, though they are in the main list due to elite equiptment ….

Chronobauble Slow enemies on hit for -60% movement speed for 1s. (+1s per stack) Default Risk of Rain 2 Rare Items. Name Effect How To Unlock N'Kunhana's Opinion• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …Chronobauble: Pair This With Strafe and It Will Keep Enemies Away. Rose Buckler: Permanent Armor. Foreign Fruit: This Helps You Survive the Early Phase of the Game, Which Is Tougher to Get Through ...Yes indeed, monster drink, hardlight afterburner, the beetles and more are ror2 content. I pieced it together by looking at obvious connections between the big things (like providence attacking the contact light and it crashing on the planet.Gasoline, Death Mark, Tri-Tip Dagger, Chronobauble and Shattering Justice ... This build relies on the Death Mark item to destroy all the enemies. Debuff is the ...Chronobauble: On hit, you slow enemies for -60% of their movement speed for two seconds: Death Mark: Enemies with four or more debuffs are ‘marked for death’, which increases their damage taken by 50% from all sources for seven seconds: Fuel Cell : Allows you to hold an additional equipment charge, and reduces your equipment cooldown by 15% ...Chronobauble does nothing except help proc one of the most useful items in game, which I'm not willing to give it points for" You gotta be trolling if I had a choice between these two I always take chrono for the first couple to specifically proc death mark, slowing mithrix is also a huge +, whip on the other hand spends so much time down I ... The Chronobauble is an Uncommon item introduced in Risk of Rain 2. Any hits the player deals to enemies slows the enemies by 60% for 1 second. This duration increases by 1 second for subsequent stack. The slowdown only affects movement speed, not the speed the enemies attack or their projectiles... Chronobauble, • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …, 10-Apr-2021 ... Chronobauble Slow. Chronobauble Slow is a 60% slow caused by, you guessed it, the Chronobauble. Keep in mind, all slows count separately to ..., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds., - Tentabauble : Root enemies, whereas Chronobauble slows them. Root doesn't affect ranged enemies too much but prevent melee attacks. What makes me think root is better is that some of the hardest hits you can take from common enemies are melee (beetle guard and bisons mainly), and also that it can still impair ranged enemies since you can ... , Chronobauble hasn't changed rank for me. One stack was always amazing to get and every other stack is still awful to get. White, still has to be Personal Shield Generator. Unless your goal is biggest health bar at any cost / use transcendence for endgame disabling reliable one shot protection builds with two stacks of a single item is horrendous, and …, 456 votes and 15 comments so far on Reddit, The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver, Hyperbolic: Additional items increase the inverse of the effect by a fixed amount (i.e. 1/x) Exponential: Additional items multiply the effect by a fixed amount. Special: Additional items increase the effect using a unique formula specific to the item. Stack Value. Slow Duration. 2s. Linear. +2s. The Chronobauble is a new item in Risk of Rain 2. , Yes indeed, monster drink, hardlight afterburner, the beetles and more are ror2 content. I pieced it together by looking at obvious connections between the big things (like providence attacking the contact light and it crashing on the planet., - Tentabauble : Root enemies, whereas Chronobauble slows them. Root doesn't affect ranged enemies too much but prevent melee attacks. What makes me think root is better is that some of the hardest hits you can take from common enemies are melee (beetle guard and bisons mainly), and also that it can still impair ranged enemies since you can ..., Chronobauble does nothing except help proc one of the most useful items in game, which I'm not willing to give it points for" You gotta be trolling if I had a choice between these two I always take chrono for the first couple to specifically proc death mark, slowing mithrix is also a huge +, whip on the other hand spends so much time down I simply regard it as free …, Cronobauble got a whole to scarier. A friend said that he went from lamenting getting a chronobauble drop to actually being a bit excited because of death mark. Its kinda sad that Chronobauble is only good because a better item makes use of it. To be fair, some other items are kinda like that., 1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't., You take a 35th syringe when you have 2 lens makers glasses, each of which will increase your damage by 10% flat out. AtG let's you deal 10% more damage as well, scaling linearly. Ukulele will also do a ton of work on groups with rapid fire builds. You should have 1 tri tip dagger and one lens makers glasses for every 1.4 syringes., The Molten Perforator is a boss item in Risk of Rain 2, dropped by the Magma WormMagma WormAncient Lava SwimmerHP: 2400 (+720 per level)Damage: 10 (+2 per level)Class: MeleeSpeed: 20 m/sArmor: 15. When the holder damages an enemy, there is a 10% chance that 3 magma balls will spawn, each exploding with a radius of 7m, dealing 300% (+300% per stack) total damage and ignitingBurn (Debuff) Damage ..., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …, Chronobauble - A little bit better now that you need to keep blind vermin at bay. Free debuff makes it good with death mark. Razorwire - generally you don't want to take damage so ideally this item would never activate, in which case it would be useless. Better than nothing though. Frost Relic - solid effect in a small area., Dec 28, 2021 · Chronobauble tends to be weaker in general play since the effect lasts for such a short time, and when facing a horde of enemies the value is low to make them simply move slower. However, one of Mithrix’s greatest strengths is his speed, and with a Chronobauble it becomes easy to simply step back from Mithrix as you shoot him. , another render, another scenic one like the previous., One Chronobauble: makes Mithrix way easier can slow the entire map with the help of proc chains helps activate Death Mark should you be unfortunate enough to have one Two …, At least chronobauble, no matter how insignificant it may be, doesn't send you flying at breakneck (and back, ribs, legs, head, etc.) speed. yeah mobility needs a nerf or adjustment in general, granted by the time your flying around all over the map, your already close to what i'd assume be the end game anyway., Mobile turrets have better synergy with focus crystal, monster tooth, and other things that you need to be close to enemies to be able to use/use well., ExpandTheGungeon - Large mod that expands the Gungeon similar to DLC. Custom floor! Custom rooms! Custom Boss! Custom Items! And much more!, The Molten Perforator is a boss item in Risk of Rain 2, dropped by the Magma WormMagma WormAncient Lava SwimmerHP: 2400 (+720 per level)Damage: 10 (+2 per level)Class: MeleeSpeed: 20 m/sArmor: 15. When the holder damages an enemy, there is a 10% chance that 3 magma balls will spawn, each exploding with a radius of 7m, dealing 300% (+300% per stack) total damage and ignitingBurn (Debuff) Damage ..., Gasoline, Death Mark, Tri-Tip Dagger, Chronobauble and Shattering Justice ... This build relies on the Death Mark item to destroy all the enemies. Debuff is the ..., 1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't., Mar 8, 2022 · Dlc is mostly pretty good. I think collapse is a bit overtuned, but otherwise the added difficulty of the game is a great change imo. There are alot of players who seem to be very unhappy with the game being harder than it was, but i simply just don't agree with them. #4. z4ckfairx Mar 8, 2022 @ 10:59am. , I played briefly and refunded on steam Spell Disk (not an autobattler), Choo Choo Survivor, Goobies, Army of Ruin, Gunsuit Guardians, Yet Another Zombie Survivors. I also have played or tried a lot of similar roguelike games, like Hades or Binding of Isaac or Cult of the Lamb, and while I liked them too none of them or as chill OR as over the top., tentabauble is straight upgrade to chronobauble. but you also have the lean enemies and the cool new boss. #1. squat_instructor. Mar 8, 2022 @ 10:49am my fav part about it was losing 2 Eclipse 8 runs to practically infinite burn status, very nice other than that the only thing I found truly enjoyable is Railgunner, the rest is okay-ish Last edited …, “IT IS DONE!! here's a little something something i made for my gaiaonline signature (featuring the cat emoji also from gaia)”, The Sticky Bomb is a returning item in Risk of Rain 2. On hit, the holder has a 5% (+5% per stack) chance to attach a sticky bomb to an enemy. The sticky bomb explodes after 1.5 seconds, dealing 180% total damage in a 10m radius with a proc coefficient of 0.0. The explosion suffers from sweet spot falloff. For reference, a 10m explosion radius is slightly …, • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …, 456 votes and 15 comments so far on Reddit